Janet Tingey: Interactive Media and Print Design
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Classes Taught

ART INSTITUTE OF PORTLAND

Foundation/Digital Portfolio: Students will develop and complete an interactive portfolio of their work as well as assemble all collateral print marketing materials typically used in a job search. Students will be guided towards developing the ability to objectively analyze strengths and weakness so they may showcase their work to their best advantage. Emphasis will be placed on the interactive portfolio development process — solid information architecture, storyboards, visual interface design, and appropriate use of multimedia elements — as well as résumé development, print marketing materials, and presentation skills. Additionally, the current job market and job-hunting techniques will be analyzed. Students will work towards identifying jobs and industries where their skills will be most suitable.
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Introduction to User-Centered Design: Students will examine interactive media design from the standpoint of user tasks and goals, and will practice designing an interface to facilitate a user's completion of their tasks. The class will focus primarily on web site design, but design of alternate interactive media applications may also be briefly discussed. Students will examine the conflicts between user centered design and business goals and develop synthesized solutions to meet both business objectives and user goals. Students will study methods of data collection on current user behavior and its analysis with tools, such as WebTrends, as a source of information used in a redesign to improve user experience. Students will also learn about usability testing: goals, methods, and regression testing and how testing plays a role in interactive media development.
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Information Design: During this course students examine the process of conceptualizing and designing information. Students will focus on the creation, arrangement, and planning of the informational design process as applied to computer and web-based multimedia projects.
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Production Team: Students will combine individual and team skills in a real world environment. Students will learn to apply group techniques and talents to the development of a pro bono software product or web site which will fulfill an actual client need.
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Introduction to the Principles of Interactive Media Design: In this course, students examine the various aspects of Interactive Media Design. We will discuss the history of the term "multimedia" and how the meaning has changed over time not only as it applies to the industry but also how this major has changed over the past several years here at The Art Institute of Portland. Each week we will investigate a different medium or design theory in detail and discuss how it fits into the whole of Interactive Media Design. Students will have the opportunity to begin planning some of the projects they will create in later IMD classes and learn the importance of pre-production planning.
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Special Topics: Design Rationale and Application: Design Rationale and Application will investigate the relationship between business strategy development and its effect on web design. Students will work through the steps of business strategy development, acquire critical thinking skills, and apply what they learn to a site redesign.
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NEW YORK UNIVERSITY

Elements of Visual Language: Elements of Visual Language introduced students with no design background to basic design concepts and their role in interactive media development.

Motion Graphics: Motion Graphics was a team-taught class that introduced the students to timeline-based software development principles.

PRATT INSTITUTE

From September 1992 through December 1993, I was a Visiting Instructor at Pratt's Department of Computer Graphics. I taught both under-graduate and graduate level courses on interface design and development as well as software applications.

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© Janet Tingey  |  503-203-7961